11 optional
float min_x_range = 1 [
default = -51.2];
12 optional
float max_x_range = 2 [
default = 51.2];
13 optional
float min_y_range = 3 [
default = -51.2];
14 optional
float max_y_range = 4 [
default = 51.2];
15 optional
float min_z_range = 5 [
default = -3.5];
16 optional
float max_z_range = 6 [
default = 3.5];
17 optional
float voxel_x_size = 7 [
default = 0.2];
18 optional
float voxel_y_size = 8 [
default = 0.2];
19 optional
float voxel_z_size = 9 [
default = 7];
20 optional int32 point_dim = 10 [
default = 4];
21 optional
bool enable_rotate_45degree = 11 [
default =
true];
22 optional
bool use_input_norm = 12 [
default =
true];
25 optional
bool use_gpu_generate_feature = 13 [
default =
true];
26 optional int32 num_classes = 14 [
default = 3];
27 optional int32 max_voxel_num = 15 [
default = 40000];
28 optional int32 max_points_in_voxel = 16 [
default = 20];
29 optional int32 voxel_feature_dim = 17 [
default = 9];
30 optional int32 pillar_feature_dim = 18 [
default = 64];
33 optional
bool use_cnnseg_features = 19 [
default =
true];
34 optional uint32 cnnseg_feature_dim = 20 [
default = 16];
35 optional
float height_bin_min_height = 21 [
default = -3];
36 optional
float height_bin_max_height = 22 [
default = 2];
37 optional
float height_bin_voxel_size = 23 [
default = 0.5];
40 optional
bool enable_downsample_pointcloud = 24 [
default =
false];
45 optional
string class_name = 1;
46 optional int32 class_index = 2;
47 optional
float score_thresh = 3 [
default = 0.1];
53 optional
string head_name = 1 [
default =
""];
54 optional int32 head_shape = 2 [
default = 0];
57 repeated
Head det_head = 2;
58 optional int32 downsample_size = 3 [
default = 4];
59 optional int32 nms_pre_max_size = 4 [
default = 1000];
60 optional int32 nms_post_max_size = 5 [
default = 500];
61 optional
float score_thresh = 6 [
default = 0.1];
62 optional
float nms_overlap_thresh = 7 [
default = 0.01];
63 optional
float top_enlarge_height = 8 [
default = 0.0];
64 optional
float bottom_enlarge_height = 9 [
default = 0.0];
65 optional
float width_enlarge_value = 10 [
default = 0.0];
66 optional
float length_enlarge_value = 11 [
default = 0.0];
67 optional
bool use_cpu_get_objects = 12 [
default =
true];
68 optional
bool use_cpu_assign_points = 13 [
default =
true];