bool PointToGrid(const Eigen::Vector3d &world_point, uint32_t *grid_index) const
bool Init(double roi_x, double roi_y, uint32_t rows, uint32_t cols)
void SetContent(const SceneServiceContent &content) override
void GetCopy(SceneServiceContent *content) const override
float PointToPlaneDistance(const Eigen::Vector3d &world_point) const
std::string Name() const override
Eigen::Vector3d grid_center_