void Init(const ADCTrajectory &adc_trajactory)
std::vector< const HistoryObjectDecision * > GetStopObjectDecisions() const
std::vector< const HistoryObjectDecision * > GetObjectDecisions() const
const HistoryObjectDecision * GetObjectDecisionsById(const std::string &id) const
const std::string & id() const
std::vector< const ObjectDecisionType * > GetObjectDecision() const
void Init(const ObjectDecision &object_decisions)
HistoryObjectDecision()=default
const std::string & id() const
const ObjectStatus GetObjectStatus() const
void Init(const std::string &id, const ObjectStatus &object_status)
HistoryObjectStatus()=default
void SetObjectStatus(const std::string &id, const ObjectStatus &object_status)
bool GetObjectStatus(const std::string &id, ObjectStatus *const object_status)
int Add(const ADCTrajectory &adc_trajectory_pb)
const HistoryFrame * GetLastFrame() const
HistoryStatus * mutable_history_status()