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Apollo 10.0
自动驾驶开放平台
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The engine to draw all elements for visualization. 更多...
#include <visualization_engine.h>
Public 成员函数 | |
| VisualizationEngine () | |
| ~VisualizationEngine ()=default | |
| bool | Init (const std::string &map_folder, const std::string &map_visual_folder, const VisualMapParam &map_param, const unsigned int resolution_id, const int zone_id, const Eigen::Affine3d &extrinsic, const unsigned int loc_info_num=1) |
| void | Visualize (::apollo::common::EigenVector< LocalizatonInfo > &&loc_infos, const ::apollo::common::EigenVector3dVec &cloud) |
| void | SetAutoPlay (bool auto_play) |
The engine to draw all elements for visualization.
在文件 visualization_engine.h 第 163 行定义.
| apollo::localization::msf::VisualizationEngine::VisualizationEngine | ( | ) |
在文件 visualization_engine.cc 第 82 行定义.
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default |
| bool apollo::localization::msf::VisualizationEngine::Init | ( | const std::string & | map_folder, |
| const std::string & | map_visual_folder, | ||
| const VisualMapParam & | map_param, | ||
| const unsigned int | resolution_id, | ||
| const int | zone_id, | ||
| const Eigen::Affine3d & | extrinsic, | ||
| const unsigned int | loc_info_num = 1 |
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| ) |
在文件 visualization_engine.cc 第 88 行定义.
| void apollo::localization::msf::VisualizationEngine::SetAutoPlay | ( | bool | auto_play | ) |
在文件 visualization_engine.cc 第 176 行定义.
| void apollo::localization::msf::VisualizationEngine::Visualize | ( | ::apollo::common::EigenVector< LocalizatonInfo > && | loc_infos, |
| const ::apollo::common::EigenVector3dVec & | cloud | ||
| ) |
在文件 visualization_engine.cc 第 144 行定义.