39void GetObjects(
const base::BlobPtr<float> &box3ds,
40 const base::BlobPtr<float> &labels,
41 const base::BlobPtr<float> &scores,
42 const std::vector<base::ObjectSubType> &types,
43 float score_threshold, std::vector<base::ObjectPtr> *objects);
61 const std::vector<base::ObjectSubType> &types);
std::shared_ptr< Object > ObjectPtr
void FillBBox3d(const float *bbox, base::ObjectPtr obj)
Fill the 3d bbox to object
base::ObjectSubType GetSubtype(int cls, const std::vector< base::ObjectSubType > &types)
Get the Subtype
void GetObjects(const base::BlobPtr< float > &box3ds, const base::BlobPtr< float > &labels, const base::BlobPtr< float > &scores, const std::vector< base::ObjectSubType > &types, float score_threshold, std::vector< base::ObjectPtr > *objects)
Get the Objects objects from blob