6 optional uint32 big_grid_size = 1 [
default = 256];
7 optional uint32 small_grid_size = 2 [
default = 64];
8 optional
float roi_rad_x = 3 [
default = 120.0];
9 optional
float roi_rad_y = 4 [
default = 120.0];
10 optional
float roi_rad_z = 5 [
default = 100.0];
11 optional
float near_range = 6 [
default = 32.0];
12 optional
float near_z_min = 7 [
default = -3.0];
13 optional
float near_z_max = 8 [
default = -1.0];
14 optional
float z_compare_thres = 9 [
default = 0.1];
15 optional
float smooth_z_thres = 10 [
default = 1.0];
16 optional
float planefit_dist_thres_near = 11 [
default = 0.10];
17 optional
float planefit_dist_thres_far = 12 [
default = 0.20];
18 optional
float planefit_orien_threshold = 13 [
default = 5.0];
19 optional uint32 inliers_min_threshold = 14 [
default = 4];
20 optional uint32 nr_smooth_iter = 15 [
default = 5];
21 optional
bool use_roi = 16 [
default =
true];
22 optional
bool use_semantic_ground = 17 [
default =
false];
23 optional
bool single_ground_detect = 18 [
default =
false];
24 optional
bool use_ground_service = 19 [
default =
true];
25 optional
float ground_thres = 20 [
default = 0.20];
26 optional
float near_range_dist = 21 [
default = 10.0];
27 optional
float near_range_ground_thres = 22 [
default = 0.10];
28 optional
float middle_range_dist = 23 [
default = 3.0];
29 optional
float middle_range_ground_thres = 24 [
default = 0.05];
30 optional
bool use_math_optimize = 25 [
default =
false];
31 optional
float parsing_height_buffer = 26 [
default = 0.2];
32 optional
bool debug_output = 27 [
default =
false];