20namespace localization {
32 unsigned int buf_size)
const {
The data structure of the map cells in a map node.
virtual unsigned int CreateBinary(unsigned char *buf, unsigned int buf_size) const =0
Create the binary.
virtual unsigned int GetBinarySize() const =0
Get the binary size of the object.
virtual unsigned int LoadBinary(unsigned char *buf)=0
Load the map cell from a binary chunk.
BaseMapMatrix()
The default constructor.
virtual ~BaseMapMatrix()
The deconstructor.