#include <base_obstacle_perception.h>
◆ BaseRadarObstaclePerception()
| apollo::perception::radar4d::BaseRadarObstaclePerception::BaseRadarObstaclePerception |
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default |
Construct a new Base Radar Obstacle Perception object
◆ ~BaseRadarObstaclePerception()
| virtual apollo::perception::radar4d::BaseRadarObstaclePerception::~BaseRadarObstaclePerception |
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virtualdefault |
◆ Init()
| virtual bool apollo::perception::radar4d::BaseRadarObstaclePerception::Init |
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const PerceptionInitOptions & |
options | ) |
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pure virtual |
◆ Name()
| virtual std::string apollo::perception::radar4d::BaseRadarObstaclePerception::Name |
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const |
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pure virtual |
◆ Perceive()
Process radar frame with preprocessed point cloud, and get targets after detection and tracking.
- 参数
-
| frame | radar frame with preprocessed point cloud |
| options | processing options |
| objects | targets after detection and tracking |
- 返回
- true
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false
在 apollo::perception::radar4d::RadarObstaclePerception 内被实现.
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