12 optional uint32 choreography_processor_num = 1;
13 optional
string choreography_affinity = 2;
14 optional
string choreography_processor_policy = 3;
15 optional int32 choreography_processor_prio = 4;
16 optional
string choreography_cpuset = 5;
17 optional uint32 pool_processor_num = 6;
18 optional
string pool_affinity = 7;
19 optional
string pool_processor_policy = 8;
20 optional int32 pool_processor_prio = 9;
21 optional
string pool_cpuset = 10;