Apollo 11.0
自动驾驶开放平台
ndt_map.h
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2 * Copyright 2018 The Apollo Authors. All Rights Reserved.
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4 * Licensed under the Apache License, Version 2.0 (the "License");
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16
17#pragma once
18
23
24namespace apollo {
25namespace localization {
26namespace msf {
27
28class NdtMap : public BaseMap {
29 public:
30 explicit NdtMap(NdtMapConfig* config);
31 ~NdtMap();
38 virtual void PreloadMapArea(const Eigen::Vector3d& location,
39 const Eigen::Vector3d& trans_diff,
40 unsigned int resolution_id, unsigned int zone_id);
47 virtual bool LoadMapArea(const Eigen::Vector3d& seed_pt3d,
48 unsigned int resolution_id, unsigned int zone_id,
49 int filter_size_x, int filter_size_y);
50};
51
52} // namespace msf
53} // namespace localization
54} // namespace apollo
The data structure of the base map.
Definition base_map.h:35
The options of the reflectance map.
virtual void PreloadMapArea(const Eigen::Vector3d &location, const Eigen::Vector3d &trans_diff, unsigned int resolution_id, unsigned int zone_id)
Preload map nodes for the next frame location calculation.
Definition ndt_map.cc:27
virtual bool LoadMapArea(const Eigen::Vector3d &seed_pt3d, unsigned int resolution_id, unsigned int zone_id, int filter_size_x, int filter_size_y)
Load map nodes for the location calculate of this frame.
Definition ndt_map.cc:33
class register implement
Definition arena_queue.h:37