Apollo 10.0
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color.h
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1/******************************************************************************
2 * Copyright 2017 The Apollo Authors. All Rights Reserved.
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *****************************************************************************/
16
22#pragma once
23
24#include <cstdio>
25
26namespace apollo {
27namespace common {
28namespace color {
29
30constexpr char ANSI_RED[] = "\x1b[31m";
31constexpr char ANSI_GREEN[] = "\x1b[32m";
32constexpr char ANSI_YELLOW[] = "\x1b[33m";
33constexpr char ANSI_BLUE[] = "\x1b[34m";
34constexpr char ANSI_MAGENTA[] = "\x1b[35m";
35constexpr char ANSI_CYAN[] = "\x1b[36m";
36constexpr char ANSI_RESET[] = "\x1b[0m";
37
38} // namespace color
39} // namespace common
40} // namespace apollo
constexpr char ANSI_YELLOW[]
Definition color.h:32
constexpr char ANSI_MAGENTA[]
Definition color.h:34
constexpr char ANSI_RESET[]
Definition color.h:36
constexpr char ANSI_RED[]
Definition color.h:30
constexpr char ANSI_GREEN[]
Definition color.h:31
constexpr char ANSI_BLUE[]
Definition color.h:33
constexpr char ANSI_CYAN[]
Definition color.h:35
class register implement
Definition arena_queue.h:37