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Apollo 10.0
自动驾驶开放平台
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The implementation for Node to create Objects connected by Channels. 更多...
#include <node_channel_impl.h>
Public 类型 | |
| using | NodeManagerPtr = std::shared_ptr< service_discovery::NodeManager > |
Public 成员函数 | |
| NodeChannelImpl (const std::string &node_name) | |
| Construct a new Node Channel Impl object | |
| virtual | ~NodeChannelImpl () |
| Destroy the Node Channel Impl object | |
| const std::string & | NodeName () const |
| get name of this node | |
友元 | |
| class | Node |
The implementation for Node to create Objects connected by Channels.
e.g. Channel Reader and Writer
在文件 node_channel_impl.h 第 67 行定义.
| using apollo::cyber::NodeChannelImpl::NodeManagerPtr = std::shared_ptr<service_discovery::NodeManager> |
在文件 node_channel_impl.h 第 71 行定义.
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inlineexplicit |
Construct a new Node Channel Impl object
| node_name | node name |
在文件 node_channel_impl.h 第 78 行定义.
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inlinevirtual |
Destroy the Node Channel Impl object
在文件 node_channel_impl.h 第 99 行定义.
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inline |
get name of this node
在文件 node_channel_impl.h 第 111 行定义.
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friend |
在文件 node_channel_impl.h 第 68 行定义.