38 ADEBUG <<
"stage: Standby";
41 scenario_config_.CopyFrom(
42 GetContextAs<EmergencyStopContext>()->scenario_config);
46 const auto& reference_line = reference_line_info.reference_line();
47 const double adc_front_edge_s = reference_line_info.AdcSlBoundary().end_s();
48 const double stop_distance = scenario_config_.
stop_distance();
50 bool stop_fence_exist =
false;
52 const auto& emergency_stop_status =
53 injector_->planning_context()->planning_status().emergency_stop();
54 if (emergency_stop_status.has_stop_fence_point()) {
56 reference_line.XYToSL(emergency_stop_status.stop_fence_point(),
58 if (stop_fence_sl.
s() > adc_front_edge_s) {
59 stop_fence_exist =
true;
60 stop_line_s = stop_fence_sl.
s();
64 if (!stop_fence_exist) {
65 static constexpr double kBuffer = 2.0;
66 stop_line_s = adc_front_edge_s + stop_distance + kBuffer;
67 const auto& stop_fence_point =
68 reference_line.GetReferencePoint(stop_line_s);
69 auto* emergency_stop_fence_point =
injector_->planning_context()
70 ->mutable_planning_status()
71 ->mutable_emergency_stop()
72 ->mutable_stop_fence_point();
73 emergency_stop_fence_point->set_x(stop_fence_point.x());
74 emergency_stop_fence_point->set_y(stop_fence_point.y());
77 const std::string virtual_obstacle_id =
"EMERGENCY_STOP";
78 const std::vector<std::string> wait_for_obstacle_ids;
80 virtual_obstacle_id, stop_line_s, stop_distance,
81 StopReasonCode::STOP_REASON_EMERGENCY, wait_for_obstacle_ids,
82 "EMERGENCY_STOP-scenario", frame,
84 ADEBUG <<
"Build a stop fence for emergency_stop: id[" << virtual_obstacle_id
85 <<
"] s[" << stop_line_s <<
"]";
89 AERROR <<
"EmergencyStopStageStandby planning error";
int BuildStopDecision(const std::string &stop_wall_id, const double stop_line_s, const double stop_distance, const StopReasonCode &stop_reason_code, const std::vector< std::string > &wait_for_obstacles, const std::string &decision_tag, Frame *const frame, ReferenceLineInfo *const reference_line_info, double stop_wall_width)